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| Biggest Brawl Bummers | |
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| Topic Started: Jul 17 2008, 03:28 PM (201 Views) | |
| OwnU | Jul 17 2008, 03:28 PM Post #1 |
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Advanced Member
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Here Are My Biggest Brawl Bummers: SmashBalls Not Being In SSE Sonic Having Two Very Similar Attacks Water Gun/F.L.U.D.D Doing No Damage Sonic Having Practically No Role In SSE Not Being Able To Change The Order Of The Pokemon Trainers Pokemon Mario Having That Lame Grow Taunt Kirby Having A Lame Final Smash Link Having A Small Hook Shot For A Tether Recovery Zamus Having A Very Short Role In SSE Tripping ![]() What Are Yours?
Edited by OwnU, Jul 17 2008, 03:32 PM.
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| 47drift | Jul 17 2008, 03:30 PM Post #2 |
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Yo that's so pringles, where yo curleh moustache at.
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Micaiah. Mega Man. Tripping. That's it. |
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| OwnU | Jul 17 2008, 03:32 PM Post #3 |
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Oh Yeah, Tripping Too... I'll Edit That In ![]() Megaman Would Have Like A One Attack Moveset
Edited by OwnU, Jul 17 2008, 03:32 PM.
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| Yaypenguins | Jul 17 2008, 03:49 PM Post #4 |
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Tripping Terrible online Not really, Megaman is like Kirby and Samus combined. There's no limit to what his moveset could be. |
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| OwnU | Jul 17 2008, 03:57 PM Post #5 |
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I Guess So... But If I Mained Kirby I Would Be Pissed Off Because A Newcomer Stole His Brawl "Thing" [Copy Ability]
Edited by OwnU, Jul 17 2008, 04:05 PM.
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| 47drift | Jul 17 2008, 04:47 PM Post #6 |
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Yo that's so pringles, where yo curleh moustache at.
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Mega Man Moveset: Up Special: Airman's Gust (Ability to ride upward on them) Down Special: Bubbleman's Lead Bubbles (Makes for a good meteor smash, but hard to aim) Forward Special: Cutman's Cutter (Like Link's Boomerang, only shorter range) Neutral Special: Mega Buster (Similar to Samus, except chargeable while running. Also can fire multiple tiny blasts while moving and two in the air while jumping.) Final Smash: Flashman + Metalman or Crashman (Time stops; Mega Man can either shoot buzz saws or exploding missiles) Up Smash: Quick Upward Blast (Doesn't shoot up, just an upward explosion) Down Smash: Something involving spinning and kicking Forward Smash: Quick Forward Blast A: Right Punch AA: Left Punch (Arm Cannon Punch) Up A: Uppercut Down A: Spin kick Forward A: Vertical Arm Cannon Swing Dash Attack: Sliding Kick Speed: Slow Jump: Low Jumps: 3 Wall Cling: Yes Wall Jump: Yes Stage: Gutsman's Level Could just be a portion. That stage has plenty of moving platforms, and the canyon's look pretty neat in the background. Mega Man: Would work in Brawl. |
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| Berserker Swordsman | Jul 17 2008, 04:54 PM Post #7 |
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AMAZINGJOBSQUIRTLE
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Water Gun does damage. Press B, then press it again quickly before Squirtle starts charging. He releases a short blast of water that can damage anyone directly in front of him. And I quadruple agree on the sucky FS for Kirby. Or Kirby in general. Everyone's surpassing him because the developers are too lazy/giving buffs to useless characters like Yoshi. Edited by Berserker Swordsman, Jul 17 2008, 04:55 PM.
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| OwnU | Jul 17 2008, 05:05 PM Post #8 |
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Drift: What Would His Final Smash Be? ![]() BS: Didn't Know That
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| 47drift | Jul 17 2008, 05:17 PM Post #9 |
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Yo that's so pringles, where yo curleh moustache at.
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I wrote out his final smash. If you had enough courtesy to read it before commenting, then perhaps you'd have a right to question it. And if you still don't understand it, then play Mega Man 2. |
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| Poltergust | Jul 17 2008, 06:01 PM Post #10 |
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Master of Awesomeness
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O_O Did you just say that Yoshi is USELESS!? *goes on a rampage* I'm SURE that you've seen me play Yoshi before. I can't believe that you just said that. Anyways, I really hate tripping, how difficult it is to aim Lucas while recovering, and the fact that attacks launch people at random angles. For example, if I grabbed someone with Zelda while my opponent is at high percentage and I'm near a ledge, if I throw him there is a POSSIBILITY that she will throw him horizontally and KO him. However, sometimes she just throws him at a 45-60 degree angle that can be easily be DI'ed from and has no KO power whatsoever. =/ And then I trip. =P Still, you will regret those words, Berserker Swordsman. O_O *disappears into the darkness* Edited by Poltergust, Jul 17 2008, 06:01 PM.
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| Berserker Swordsman | Jul 17 2008, 06:09 PM Post #11 |
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AMAZINGJOBSQUIRTLE
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Just because you can manipulate Yoshi's floaty nature (which makes no sense, considering the floatyness should NOT be like Luigi's , but should come after the second jump, not anytime he enters the air), doesn't mean Yoshi isn't useless. Why else would they give him buffs that make no sense? Heavier, floaty, crazy knockback...Yoshi was a lot more realistic in Melee. Now he's just a powerhouse for no good reason. |
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| Poltergust | Jul 17 2008, 06:44 PM Post #12 |
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Master of Awesomeness
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He's a powerhouse now because he sucked in Melee. >_> |
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| Silver Dragoon | Jul 18 2008, 07:55 AM Post #13 |
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King Deist
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First, I'd like to point out that Mario's grow taunt is a classic, the Hookshot isn't that bad and at least Link doesn't have to rely on it, and Zamus actually does have a decent-sized role, and when you consider she's just Samus w/o a Power Suit, she overall has a large role, whereas characters like Luigi and ICs really get the shaft. And 47drift, if you do have a good moveset for Mega Man, may I recommend the Smash Bros. Creator Topic? Anyways, mine are: - Toon Link, Jigglypuff, and Wolf getting no SSE role - Mewtwo being cut - K. Rool not being playable, a boss, or even an AT - Lack of Bosses and ATs in general - Tripping - Overpoweredness of Snake and MK |
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